Loading krad

← All documentation

Reference

Look up what something is and what it needs.

  • The krad editor

    Visual tour of the editor's chrome — top bar, left rail, right dock, HUD pillbar, view controls. Each piece has its own page.

    • The HUD pillbar

      Floating mono strip at the bottom-center of the viewport — current mode, object count, snap state, cursor coords, FPS, and the units selector.

    • The left rail

      Primary tool palette along the left edge of the viewport. Categorized in baseline mode, swaps to sketch tools when sketching.

    • The right dock

      Right column of the editor — items panel (sketch + objects), history panel, and a properties inspector that pops up beside selections.

    • Keyboard shortcuts

      Every keyboard shortcut the editor recognizes — general, sketch mode, view, sketch tools — opened with the ? key.

    • The editor top bar

      Top floating chrome bar — project name + cloud save + export, share + fork, avatar / login. Two distinct clusters.

    • View controls

      Floating horizontal strip at the bottom-left of the canvas — undo / redo, zoom-to-fit, home view, clip plane toggle, perspective/ortho toggle.

  • Export STL

    Download the current scene as a printable STL file.

  • Generate 3D from image

    Convert a 2D image into a textured 3D mesh.

  • Materials & textures

    Apply real-world materials (birch plywood, 6061 aluminum, walnut, …) to objects in the scene.

  • Solidify hollow mesh

    Turn a hollow surface into a watertight solid.